Closed GoogleCodeExporter closed 9 years ago
If I am not mistaken, the actual error is trying to update a field that has not
been changed yet and so is still mapped to the file and readonly. The question
I need to solve now is why an array that has not been changed went from 7 items
down to 0.
Original comment by HuguesLe...@gmail.com
on 14 Feb 2013 at 11:13
Seems like happens when subrecord containes only prefixed array and nothing
else. Those are MO2S, MO3S, MO4S, MO5S in all of the games.
Original comment by zila...@gmail.com
on 15 Feb 2013 at 6:24
For some reasons, the MOxS container element array is still empty when saving,
so it did not or could get initialized properly.
Original comment by HuguesLe...@gmail.com
on 16 Feb 2013 at 12:39
Tricky bug.
Original comment by zila...@gmail.com
on 16 Feb 2013 at 1:23
Required sleeping over it twice, but I got it. We should not PrepareSave a
SubRecord that has'nt been modified.
Original comment by HuguesLe...@gmail.com
on 17 Feb 2013 at 12:23
Corrected with r1211
Original comment by HuguesLe...@gmail.com
on 17 Feb 2013 at 12:27
As a workaround until .29 is released, it works if you just edit the MOxS
field. I modified my script that edits the MOD3 field to also edit the MO3S
field and then change it back. This flags it as modified and then TES5Edit will
save fine :)
Original comment by jaycenor...@yahoo.com
on 22 Feb 2013 at 7:17
I'll mail you a link to 3.0.29.
Check that it works for you, so we can close this issue.
Original comment by zila...@gmail.com
on 22 Feb 2013 at 8:10
I guess it works now, can't reproduce myself with 3.0.29.
Original comment by zila...@gmail.com
on 6 Mar 2013 at 7:25
Original issue reported on code.google.com by
zila...@gmail.com
on 14 Feb 2013 at 5:34