tamtale / eridanus

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Suppress SocketException stacktrace printouts that occur when connection is lost with another player. #168

Closed lukenetsurfer closed 4 years ago

lukenetsurfer commented 4 years ago

That would probably be a clean way to handle this. @ThePatrickBrady thoughts?

Although it wouldn't eliminate the need for suppression on the client side, if the host shuts down.