Had an issue where towers spawned in fog of war weren't being
visioned properly after the "officially" spawning (i.e. the clickable
was registering as invisible)
To fix this, set the visible component of the tower so that it's
the same component that was added to the system in addFinishedTower.
Testing
To test this change, create a game with fog of war on seed 0.
Spawn a tower in fog of war.
Previously, the entire tower would not highlight (just the block) on
hover. Now it should do so.
addFinishedTower
.Testing
To test this change, create a game with fog of war on seed 0. Spawn a tower in fog of war. Previously, the entire tower would not highlight (just the block) on hover. Now it should do so.