tana / Mondeto

An open, flexible, and secure online virtual reality system.
MIT License
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Collision event for model #67

Closed tana closed 4 years ago

tana commented 4 years ago

In ColliderSync, collision event is sent for the object directly containing the collider (recvGameObject.GetComponent<ObjectSync>()). However, for models, Unity Collider is sometimes attached to child objects.