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Mondeto
An open, flexible, and secure online virtual reality system.
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Remove busy wait in Channels.cs
#74
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tana
closed
4 years ago
tana
commented
4 years ago
Removed the busy wait in Channels.cs.
System.Threading.Channels
was added as a DLL (together with two dependent DLLs).
As described in
https://yotiky.hatenablog.com/entry/unity_channels
CPU usage was reduced (especially in server where many clients were connected to)
However, Issue #25 (slow blob receiving) is still present.