We needed each player to have a unique id so that we can access the player's progress and store it, but I had an error in the formatting of the data so that the id was being assigned to the clickers and upgrades within the player rather than the player itself. In this commit I fixed this issue.
Key Commit
We needed each player to have a unique id so that we can access the player's progress and store it, but I had an error in the formatting of the data so that the id was being assigned to the clickers and upgrades within the player rather than the player itself. In this commit I fixed this issue.