With both Bytes and List(Field::Uint8) existing, it makes it difficult to handle de/serialization through blueprint-serde, and even pushes some work off to users (through having to use explicit bytes types).
We should just remove Bytes, and treat Vec<u8> as any other list.
With both
Bytes
andList(Field::Uint8)
existing, it makes it difficult to handle de/serialization throughblueprint-serde
, and even pushes some work off to users (through having to use explicit bytes types).We should just remove
Bytes
, and treatVec<u8>
as any other list.