Closed sensescape closed 7 years ago
Hmm let me give that one some thought to see if there's a way to leverage existing styling.
Look at that curved El Camino Real label, am I right!?
On Tue, Apr 4, 2017 at 3:11 PM, Brett Camper notifications@github.com wrote:
Hmm let me give that one some thought to see if there's a way to leverage existing styling.
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There's probably something in @patriciogonzalezvivo's https://github.com/tangrams/refill-style/pull/45/commits/a960984db701bb0c836e549de088cb78320f6e28 for building texture recoloring we can apply to road shield recoloring (and to all the other sprites, for that matter).
Try this: e6d41aefa82857dccb757306f0eb2c4a2535aa65
Mostly working, but followup discussion in comment https://github.com/tangrams/refill-style/commit/e6d41aefa82857dccb757306f0eb2c4a2535aa65#commitcomment-21760298.
@sensescape Can this issue be closed?
yes looks good
@nvkelso @bcamper
What is the best way to easily swap colors for road shields?
The first technique I tried, was converting all the road shields to white in Illustrator, and then specifying the color in the yaml:
But this result is not that great. It's not so legible.
Is there a way for me to keep the white and still be able to specify the border color to blue or pink?
(Trying to avoid having a large sprite sheet with road shields in all colors too)
This is how road shields look right now, without any customization of color: