Closed sensescape closed 7 years ago
@nvkelso @bcamper I'd like a white grid like this:
Thanks!
Also, what if I have 2 textures, one light and one bold: https://github.com/tangrams/refill-style/blob/sensescape/roads-refactor/theme/color.yaml#L355-L360
Hey @sensescape, can you help me understand where it is failing to do what you want? In the examples above, the purple and orange buildings have the white grid, and in the first one, it seems like the other buildings have the old black grid. Where is the problem manifesting?
@bcamper
the pink building has a dark grid, i'm trying to make the grid white with this shader: https://github.com/tangrams/refill-style/blob/10da9f9c61b40da33d156bcde4bf41e934ad97bb/theme/color.yaml#L305-L321
and all the colored buildings as well, trying to make the grid white too
@bcamper more examples from tokyo
http://localhost:8000/#16/35.6863/139.7663
@bcamper the white buildings with dark gray grid is perfect, just trying to fix the colored buildings sorry not clear earlier
@bcamper @nvkelso
Hi @bcamper ! I need help with this shader. I'm adding a second building-grid shader, where the grid color is white https://github.com/tangrams/refill-style/blob/f58319b373eee93acf88571f5b4b3283162b33b1/theme/color.yaml#L312
But right now, it ignores the 2nd custom shader I created https://github.com/tangrams/refill-style/blob/f58319b373eee93acf88571f5b4b3283162b33b1/theme/color.yaml#L304-L320
Looks like this right now:
I wanted the generic buildings to have the dark grid, and all the colored buildings to have a white grid: https://github.com/tangrams/refill-style/blob/f58319b373eee93acf88571f5b4b3283162b33b1/theme/color.yaml#L81-L192