tangrams / tangram-unity

Mapzen maps for Unity3D
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The Master Plan #1

Open matteblair opened 7 years ago

matteblair commented 7 years ago

Part 0: Data types and utilities

Part 1: Data sources

Part 2: Vector data mesh generation

Part 3: Feature filtering

Part 4: Automatic tile coverage

Part 5: Terrain data mesh generation

Future Parts:

tallytalwar commented 7 years ago

This looks like a solid plan and flow of work. Following are few ideas, opinions and maybe future work, I can think of right now, we can add to the list:

matteblair commented 7 years ago

Yeah, thinking about projection options is a good idea. In particular I'd like to think about a non-projection, where map features are drawn on a globe in their true 3D positions.

Some things I forgot on the list: