Closed tallytalwar closed 6 years ago
Currently we are using Unwrapping.GenerateSecondaryUVSet to generate uv for the generated meshes which are marked static. But it seems this solution does not work for build demos on other platforms and is only a editor thing.
Unwrapping.GenerateSecondaryUVSet
static
Currently we are using
Unwrapping.GenerateSecondaryUVSet
to generate uv for the generated meshes which are markedstatic
. But it seems this solution does not work for build demos on other platforms and is only a editor thing.