Closed karimnaaji closed 6 years ago
The "running asynchronously" part seems to be working fine, but I'm confused by the scene group building process. It's pretty complex, and there seems to be a lot of work happening in GenerateSceneGraph()
after all the individual tile tasks are complete.
I'll give more concrete thoughts after I've thought more about how this might work differently.
Yes, sorry I had a commit I intended to push yesterday, I added more comments to it this morning for clarity. Give it another look so I can rebase my other branch with dynamic reloading.