tangrams / walkabout-style

Preview map:
https://tangrams.github.io/walkabout-style
MIT License
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updated icons and more shields #201

Closed sensescape closed 6 years ago

sensescape commented 6 years ago

@bcamper working with @nvkelso , having some problems with shields, in Bubble Wrap and Refill, the same code correctly sizes the spritesheet with %, but in Cinnabar and Walkabout, they are oversized. Any ideas?

Bubble Wrap's PR is here for comparison: https://github.com/tangrams/bubble-wrap/pull/262

Looking at Dallas area, here: http://localhost:7000/#13/32.8687/-96.8095

tangram-13-32 86870--96 80955-20180121719 1 tangram-13-32 86870--96 80955-20180121719 tangram-13-32 86870--96 80938-20180121719 tangram-13-32 86870--96 80940-20180121719

bcamper commented 6 years ago

Will take a look but I'll be traveling tomorrow so it might take a bit!

On Tue, Jan 2, 2018 at 5:22 PM Geraldine Sarmiento notifications@github.com wrote:

@bcamper https://github.com/bcamper working with @nvkelso https://github.com/nvkelso , having some problems with shields, in Bubble Wrap and Refill, the same code correctly sizes the spritesheet with %, but in Cinnabar and Walkabout, they are oversized. Any ideas? Looking at Dallas area, here: http://localhost:7000/#13/32.8687/-96.8095

[image: tangram-13-32 86870--96 80955-20180121719 1] https://user-images.githubusercontent.com/466585/34506426-6d4f4804-efe1-11e7-8c97-95cb7220288a.png [image: tangram-13-32 86870--96 80955-20180121719] https://user-images.githubusercontent.com/466585/34506427-6d6a2f16-efe1-11e7-8178-72289ef773be.png [image: tangram-13-32 86870--96 80938-20180121719] https://user-images.githubusercontent.com/466585/34506428-6d86c07c-efe1-11e7-8a9e-15337b2fdd37.png [image: tangram-13-32 86870--96 80940-20180121719] https://user-images.githubusercontent.com/466585/34506429-6dabaf68-efe1-11e7-87e8-a82657d65b6b.png

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bcamper commented 6 years ago

Is the original issue here still a problem?

nvkelso commented 6 years ago

@bcamper yes, the weird extra large shields are still a problem in Walkabout (verified just now using latest commits in this branch).

nvkelso commented 6 years ago

To close the loop on this:

The generic shields that were TOO BIG were from oversized raster texture assets that didn't have size applied from default texture versus the shield textures with oversized raster texture sprites but with accommodating density applied. By resizing the shields to be sane, and setting density: 2 on them, and removing the size in the draw block, the problem is resolved and we reduce total lines of code.