taniwha / io_object_mu

Python .mu reader/writer and blender import/export addon
GNU General Public License v2.0
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Button to apply object name to mesh name #42

Open Rodg88 opened 4 years ago

Rodg88 commented 4 years ago

just a general blender tool suggestion that could be useful, but an option to copy the selected object's name to the object's mesh would be useful. Not sure what it'd do with multi-user meshes, maybe if only one object is selected it could work, but if multiple objects are selected it'd skip the multi-user meshes.

Could maybe be a separate addon, as it would be useful beyond just KSP modelling

StoneBlue commented 3 years ago

Yes, please... I find myself having to rename tons of object names quite often... anything to mae it easier would be nice. Idk if its just me, but copy/pasta doesnt wor in the Outliner for object names.

Also, sorta related, mebbe... I also notice copy/paste doesnt wor in the texture names fields in your Mu material properties panel... vOv

popos123 commented 1 month ago

yeah, it will be nice, maybe is a plugin for a blender to do that, in meantime i have piece of code in python, eg.: for obj in bpy.context.scene.objects: if obj.type in {'MESH', 'EMPTY'}: obj.name = "DepthMask"