taniwha / io_object_mu

Python .mu reader/writer and blender import/export addon
GNU General Public License v2.0
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mu file from DeepFreeze fails to import #76

Open JonnyOThan opened 1 year ago

JonnyOThan commented 1 year ago

model.zip

This model file from deepfreeze cannot be imported with the blender plugin, but it works fine in unity and in-game.

Python: Traceback (most recent call last):
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\operators.py", line 79, in execute
    return import_mu_op(self, context, **keywords)
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\operators.py", line 37, in import_mu_op
    ret = import_mu(collection, filepath, create_colliders, force_armature, force_mesh)
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 203, in import_mu
    return process_mu(mu, os.path.dirname(filepath)), mu
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 186, in process_mu
    create_materials(mu)
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 165, in create_materials
    mumat.material = make_shader(mumat, mu)
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 246, in make_shader
    return make_shader4(mumat, mu)
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 242, in make_shader4
    make_shader_tex_prop(mu, mumat.textureProperties, matprops.texture.properties, ctx)
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 202, in make_shader_tex_prop
    set_tex(mu, item, muprop[k], context)
  File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 178, in set_tex
    dst.type = tex.type
TypeError: bpy_struct: item.attr = val: MuTextureProperties.type expected True/False or 0/1, not int

location: <unknown location>:-1
popos123 commented 4 months ago

fixed in new pull request 🙃