Open JonnyOThan opened 1 year ago
model.zip
This model file from deepfreeze cannot be imported with the blender plugin, but it works fine in unity and in-game.
Python: Traceback (most recent call last): File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\operators.py", line 79, in execute return import_mu_op(self, context, **keywords) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\operators.py", line 37, in import_mu_op ret = import_mu(collection, filepath, create_colliders, force_armature, force_mesh) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 203, in import_mu return process_mu(mu, os.path.dirname(filepath)), mu File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 186, in process_mu create_materials(mu) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\import_mu\import_mu.py", line 165, in create_materials mumat.material = make_shader(mumat, mu) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 246, in make_shader return make_shader4(mumat, mu) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 242, in make_shader4 make_shader_tex_prop(mu, mumat.textureProperties, matprops.texture.properties, ctx) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 202, in make_shader_tex_prop set_tex(mu, item, muprop[k], context) File "C:\Users\Jon\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\io_object_mu-master\shader\shader.py", line 178, in set_tex dst.type = tex.type TypeError: bpy_struct: item.attr = val: MuTextureProperties.type expected True/False or 0/1, not int location: <unknown location>:-1
fixed in new pull request 🙃
model.zip
This model file from deepfreeze cannot be imported with the blender plugin, but it works fine in unity and in-game.