Currently the rendering engine is banjaxed to provide bitmap font support in the most horrific manner imaginable. TextObject is a horrible class and Text is also not great. The Render method drawText or whatever it is keeps me awake at nights like tonight. Bitmap font support isn't inherently evil, but it would be nice to have a class called BitmapFont that handled the perculiars and was presented to Render as just another image.
Currently the rendering engine is banjaxed to provide bitmap font support in the most horrific manner imaginable. TextObject is a horrible class and Text is also not great. The Render method drawText or whatever it is keeps me awake at nights like tonight. Bitmap font support isn't inherently evil, but it would be nice to have a class called BitmapFont that handled the perculiars and was presented to Render as just another image.