Right now only Entity class has any form of collision detection. Would be nice to do FP style GameState.collisionRect(Rect&) functions. Also, only colliding with hitboxes. Would be nice to have bitmasks. In fact, just copying all of FlashPunk's collision detection might not be a bad idea in the short term.
Right now only Entity class has any form of collision detection. Would be nice to do FP style GameState.collisionRect(Rect&) functions. Also, only colliding with hitboxes. Would be nice to have bitmasks. In fact, just copying all of FlashPunk's collision detection might not be a bad idea in the short term.