tanzfisch / Igor

Igor Game Engine
http://igor.logasoft.co.nz/doxygen/index.html
GNU Lesser General Public License v3.0
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need an iEntityView that can exclude component types #423

Open tanzfisch opened 3 months ago

tanzfisch commented 3 months ago

for example the following in iSpacialtreeSystem will cause plenty of entities to be processed twice

_quadtreePositionView = createView<iTransformComponent, iQuadtreeComponent>(); _quadtreeCircleView = createView<iTransformComponent, iQuadtreeComponent, iCircleCollision2DComponent>();