tapahob / BG2RadarOverlay

An overlay program for Baldurs Gate EE (1, 2) showing nearest enemies, their resistances, buffs and its durations
MIT License
25 stars 3 forks source link

Can I move the display of opponents to another location? #25

Open AnOpenHeresy opened 2 years ago

AnOpenHeresy commented 2 years ago

By, say, 50/20 pixels?

tapahob commented 2 years ago

Its better to make it draggable, I think.

AnOpenHeresy commented 2 years ago

Yes, but simple coordinate x y in ini file will be fine for me.

tapahob commented 2 years ago

Yes, but simple coordinate x y in ini file will be fine for me.

I moved it a bit in the latest release and added the X offset for you in the config file

AnOpenHeresy commented 2 years ago

Thanks a lot but how to configure it? should i enter x20y30? Or how?

tapahob commented 2 years ago

Thanks a lot but how to configure it? should i enter x20y30? Or how?

It is an X axis offset - by default it is 0 and you can set it to any integer value like 30 or -20

AnOpenHeresy commented 2 years ago

There is a black pixel in the upper left corner of the screen. I can move it, can I save the position of this black pixel? BG_Radar_Overlay_oJdiupfn9A

tapahob commented 2 years ago

There is a black pixel in the upper left corner of the screen. I can move it, can I save the position of this black pixel?

Oh I didn't know that. Currently you can't save it but what you can do is to move it to wherever you want, take a screenshot and open it in paint and measure the X distance from the left. Current default position for it is 130 so you subtract 130 from the value you've measured and put it into the X offset in config.

AnOpenHeresy commented 2 years ago

Ok, thanks actually it's nothing difficult to change the position every time I start the game and that's what I meant :)

tapahob commented 2 years ago

Ok, thanks actually it's nothing difficult to change the position every time I start the game and that's what I meant :)

Gotta make a proper positioning functionality once I have time for that

AnOpenHeresy commented 2 years ago

Great idea, good luck!

tapahob commented 5 months ago

For the record, I actually fixed the enemy list offset in the latest commit. The offset param from the config should work now. I didn't make a release with the fix as it is a very minor, mb once I do the drag I'll compile one.