Closed comiluv closed 7 months ago
Hii!
I havn't finished the enemy list moving function, yesh. I wanted to make it draggable as the other windows but with this list it is a little tricky.
About the compilation thing - there are two projects - backend and frontend basically. You are to select the frontend one (WPF application) - then it would build a bunch of files one of which is the executable.
To make it single file as I ship it you are to click on publish application and choose a single file executable option
Thanks, I found the build target files under BG2RadarOverlay\WPFFrontend\bin\Release\net7.0-windows
Closing the issue as stale for now, if anyone else feels different please feel free to reopen it for further discussion.
I tried changing the value of
EnemyListXOffset
inconfig.cfg
file from 0 to something else. But when I restart the application the position of the list of NPCs did not change. I tried values -130, 200, 500 but none seemed to change the location for the list of NPCs, it just stayed in the upper left corner of the screen.I also tried to build from source to see if I could change the hardcoded offset of 130 from something else, but when I pressed "Build Solution", Visual Studio 2022 produced some dll files instead of a single exe file. Is there any specific build instructions I could follow?
Regards,