Closed nabel0 closed 2 years ago
THanks for the hint, this is in progress: https://github.com/tappi287/openvr_fsr_app/commits/master
Awesome...If you need a tester just ask ;)
was just about to ask for this very feature
github.com/tappi287/openvr_fsr_app/releases/latest Please report any issues (regarding the app). The only so far I could test was Cosmic Trip. All others failed to get hooked by the dll.
So i see the new button but it's greyed out , but the openvr buttons are enabled. How do i get the perfkit button to enable?
Also do you need to maybe add a proper settings page to allow multiple things to be set such as maybe adding a path to the VRPerfkit?
I was also wondering why I could not enable VrPerKit from the UI...
Hey, I was trying to avoid a complete settings wipe in these 0.x versions. You will need to remove any custom apps from previous versions and add them again for them to be properly scanned for executables/vrperfkit install paths.
When we hit v1.x I'll rename the app to VR Mod App with a settings wipe.
So i see the new button but it's greyed out , but the openvr buttons are enabled. How do i get the perfkit button to enable?
The app will re-scan your steam lib with every new version. if you somehow canceled that the appropiate paths to install vrperfkit will not show up.
From Holgers "openvr_fsr" github page:
NOTE: I am working on a new project that supercedes this mod. It supports the same upscaling methods as this mod, but in addition also works with the Oculus runtime and will eventually add additional performance enhancement tools. As a consequence, this project is in maintenance mode, and I encourage you to check out the new project: VR Performance Toolkit
--> https://github.com/fholger/vrperfkit