Open PhilT opened 2 years ago
Hi Phil, regarding the question about OpenXR Toolkit: no it does not. OpenXR Toolkit states this:
Contrary to popular belief, this software will not work with OpenVR-based games, like the majority of games you can find on Steam.
rF2 is implemented via OpenVR so this Toolkit won't change anything anyway.
Regarding open-composite-acc: it would interfere if you would enable the FSR or FixedFoveated settings inside the widget's graphics presets which replace the open_vr.dll of rF2 with modified dll's. I'd recommend leaving FSR/FFR off either way with Oculus HMD's(or basically any HMD below 3k res per eye) because there will be almost 0 performance benefit at those HMD resolutions but a significant image quality loss.
Just leave the OpenVR FSR and OpenVR FFR settings at disabled and do not use the VR-G2 preset and you'll be fine.
As title, does this use OpenVR or something similar which would mess up something like OpenXR toolkit with OpenComposite?
If you've not used these I highly recommend:
https://gitlab.com/Jabbah/open-composite-acc/-/releases https://mbucchia.github.io/OpenXR-Toolkit/