Closed Bean789789 closed 1 year ago
Thanks for the report. It just starts rf2 binary without any special commands. Are you sure it starts in VR if you directly start the executable?
If I start it from Steam, it works fine. Just looked at the patch notes - could this be a reason...?
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Hi - loving the widget, been using it for several months with Oculus Quest 2.
Recent rF2 upgrade however means that the widget seems to refuse to launch in VR mode, like it used to everytime before. I use OpenXR and have replaced the openvr_api.dll in Bin64 but that doesn't fix it. Any ideas?
Thanks!
Same problem here.
Please take a look if the latest version works for you https://github.com/tappi287/rf2_video_settings/releases/tag/1.4.4 and report back if it does not.
Thanks Tappi - seems to work fine. Much appreciate the work to update the code. Thank you.
Question - does the setting widget just write a 'settings' file which would be used if I just initiated the exe direct, or does it inject those settings, or dynamically create that file, as I start rF2 from the widget? Thanks!
It writes to the player.json, controller.json, dx_config.ini and ReShade presets(when in use) and afterwards starts rF2 with the option you choose. This means you can manipulate settings however you like in the widget and start rF2 from wherever you want afterwards.
It writes to the player.json, controller.json, dx_config.ini and ReShade presets(when in use) and afterwards starts rF2 with the option you choose. This means you can manipulate settings however you like in the widget and start rF2 from wherever you want afterwards.
Thank you very much, this app is essential for anyone who wants to switch between monitors and VR. great job
The first time the option appeared to be able to select the execution by steam or .exe of the game. Then it starts directly without being able to choose again. There's a way to leave it as before. choosing VR starts on VR choosing HIGH starts on monitor?
Just use the drop down menu(arrow on the right) next to the launch button to select a different launch option.
There's a way to leave it as before. choosing VR starts on VR choosing HIGH starts on monitor?
Nope, they've taken that option away from us with those new launch options :/
after I started it once in VR , the other settings only work in VR too, that is, I can no longer start it from the monitor using the app
after I started it once in VR , the other settings only work in VR too, that is, I can no longer start it from the monitor using the app
See https://github.com/tappi287/rf2_video_settings/issues/15#issuecomment-1445832451_
..and yes I will have to implement a VR/pancake switch inside the Graphics Preset to "restore" the old behaviour of having presets either starting in VR or pancake.
and yes I will have to implement a VR/pancake switch inside the Graphics Preset to "restore" the old behaviour of having presets either starting in VR or pancake.
Ok, Thank you
This has been adressed: github.com/tappi287/rf2_video_settings/releases/latest
Hi - loving the widget, been using it for several months with Oculus Quest 2.
Recent rF2 upgrade however means that the widget seems to refuse to launch in VR mode, like it used to everytime before. I use OpenXR and have replaced the openvr_api.dll in Bin64 but that doesn't fix it. Any ideas?
Thanks!