tapsellorg / TapsellPlusSDK-UnitySample

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مشکل در unity3d 2020 #7

Open hoseinhajipour opened 4 years ago

hoseinhajipour commented 4 years ago

سلام روی نسخه 2020 یونیتی امکان خروجی گرفتن نیست خطا gradle میده

لطفا پیگیری کنید

behdad222 commented 4 years ago

سلام چه اروری میده؟

hoseinhajipour commented 4 years ago

حل شد گزینه google play resolver رو برداشتم و فایل gradle رو دستی تنظیم کردم

و توی Android Studio خروجی گرفتم که دیگه درست شد

hoseinhajipour commented 4 years ago

سلام چه اروری میده؟

Note: E:\Hajipour 2020\unity3d\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Note: Recompile with -Xlint:deprecation for details.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

FAILURE: Build failed with an exception.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Execution failed for task ':launcher:preReleaseBuild'.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Could not resolve all files for configuration ':launcher:releaseRuntimeClasspath'.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Could not find ir.tapsell.plus:tapsell-plus-sdk-unity:1.1.1.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

 Searched in the following locations:

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

   - https://dl.google.com/dl/android/maven2/ir/tapsell/plus/tapsell-plus-sdk-unity/1.1.1/tapsell-plus-sdk-unity-1.1.1.pom

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

   - https://dl.google.com/dl/android/maven2/ir/tapsell/plus/tapsell-plus-sdk-unity/1.1.1/tapsell-plus-sdk-unity-1.1.1.jar

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

   - https://jcenter.bintray.com/ir/tapsell/plus/tapsell-plus-sdk-unity/1.1.1/tapsell-plus-sdk-unity-1.1.1.pom

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

   - https://jcenter.bintray.com/ir/tapsell/plus/tapsell-plus-sdk-unity/1.1.1/tapsell-plus-sdk-unity-1.1.1.jar

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

   - file:/E:/Hajipour 2020//unity3d/Hero/Temp/gradleOut/unityLibrary/libs/tapsell-plus-sdk-unity-1.1.1.jar

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

   - file:/E:/Hajipour 2020//unity3d/Hero/Temp/gradleOut/unityLibrary/libs/tapsell-plus-sdk-unity.jar

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

 Required by:

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

     project :launcher > project :unityLibrary

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

BUILD FAILED in 34s

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :launcher:preBuild UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:preBuild UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:preReleaseBuild UP-TO-DATE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :launcher:prepareLintJar

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:checkReleaseManifest

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:processReleaseManifest

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:compileReleaseAidl NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:packageReleaseRenderscript NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:compileReleaseRenderscript NO-SOURCE

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:generateReleaseBuildConfig

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:generateReleaseResValues

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:generateReleaseResources

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:packageReleaseResources

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:generateReleaseRFile

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:prepareLintJar

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:generateReleaseSources

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:javaPreCompileRelease

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:compileReleaseJavaWithJavac

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:bundleLibCompileRelease

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:prepareLintJarForPublish

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:mergeReleaseShaders

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:compileReleaseShaders

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:generateReleaseAssets

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :launcher:preReleaseBuild FAILED

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Task :unityLibrary:packageReleaseAssets

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Use '--warning-mode all' to show the individual deprecation warnings.

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

16 actionable tasks: 16 executed

UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

CommandInvokationFailure: Gradle build failed. C:/Program Files/Unity/Hub/Editor/2020.1.0a21/Editor/Data/PlaybackEngines/AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2020.1.0a21\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-5.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

stderr[ Note: E:\Hajipour 2020\unity3d\Temp\gradleOut\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API. Note: Recompile with -Xlint:deprecation for details.

FAILURE: Build failed with an exception.

BUILD FAILED in 34s Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8 ] stdout[ Starting a Gradle Daemon, 1 incompatible Daemon could not be reused, use --status for details

Task :launcher:preBuild UP-TO-DATE Task :unityLibrary:preBuild UP-TO-DATE Task :unityLibrary:preReleaseBuild UP-TO-DATE Task :launcher:prepareLintJar Task :unityLibrary:checkReleaseManifest Task :unityLibrary:processReleaseManifest Task :unityLibrary:compileReleaseAidl NO-SOURCE Task :unityLibrary:packageReleaseRenderscript NO-SOURCE Task :unityLibrary:compileReleaseRenderscript NO-SOURCE Task :unityLibrary:generateReleaseBuildConfig Task :unityLibrary:generateReleaseResValues Task :unityLibrary:generateReleaseResources Task :unityLibrary:packageReleaseResources Task :unityLibrary:generateReleaseRFile Task :unityLibrary:prepareLintJar Task :unityLibrary:generateReleaseSources Task :unityLibrary:javaPreCompileRelease

Task :unityLibrary:compileReleaseJavaWithJavac

Task :unityLibrary:bundleLibCompileRelease Task :unityLibrary:prepareLintJarForPublish Task :unityLibrary:mergeReleaseShaders Task :unityLibrary:compileReleaseShaders Task :unityLibrary:generateReleaseAssets Task :launcher:preReleaseBuild FAILED Task :unityLibrary:packageReleaseAssets

Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0. Use '--warning-mode all' to show the individual deprecation warnings. See https://docs.gradle.org/5.1.1/userguide/command_line_interface.html#sec:command_line_warnings 16 actionable tasks: 16 executed ] exit code: 1 UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0) UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <d7de7bc2b6694e0a86cd0b4cc06d902c>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action1[T] progress) (at :0) Rethrow as GradleInvokationException: Gradle build failed UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0) UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown. UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at :0) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at :0) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at :0) UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <4e49c0b908504769a79a7b9e3faf0087>:0) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Build completed with a result of 'Failed' UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

UnityEditor.BuildPlayerWindow+BuildMethodException: 61 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x0027c] in <4e49c0b908504769a79a7b9e3faf0087>:0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <4e49c0b908504769a79a7b9e3faf0087>:0 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

behdad222 commented 4 years ago

این روش خوبی نیست سعی میکنم مشکل رو حل کنم

atomixgroup commented 4 years ago

بنده همین مشکل را با یونیتی 2019 دارم