tarkov-database / website

The website of Tarkov Database
https://tarkov-database.com
GNU Affero General Public License v3.0
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Bump maplibre-gl from 3.3.0 to 3.5.0 #586

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps maplibre-gl from 3.3.0 to 3.5.0.

Release notes

Sourced from maplibre-gl's releases.

v3.5.0

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v3.4.1:

✨ Features and improvements

  • Add setTiles method to RasterTileSource to dynamically update existing tile sources. (3208)

v3.4.1

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v3.4.0:

✨ Features and improvements

  • Locally rendered glyphs are double resolution (48px), greatly improving sharpness of CJK text. (#2990, #3006)

🐞 Bug fixes

  • Fix setStyle->style.setState didn't reset _serializedLayers (#3133).
  • Fix Raster DEM decoding in safari private browsing mode (#3185)

v3.4.0

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v3.3.1:

✨ Features and improvements

  • Improve error message when a tile can't be loaded (#3130)
  • Support custom raster-dem encodings (#3087)

🐞 Bug fixes

  • Fixed Interrupting a scroll zoom causes the next scroll zoom to return to the prior zoom level by reseting scroll handler state properly (#2709, #3051)
  • Fix unit test warning about duplicate module names (#3049)
  • Correct marker position when switching between 2D and 3D view (#2996)
  • Fix error thrown when unsetting line-gradient #2683
  • Update raster tile end points in documentation
  • Avoiding inertia animation on Mac when reduced motion is on (#3068)
  • 3d buildings example doesn't work as expected (#3165)

v3.3.1

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v3.3.0:

✨ Features and improvements

  • Copy LICENSE.txt to dist folder so it's included in 3rdpartylicenses.txt by webpack (#3021)

🐞 Bug fixes

... (truncated)

Changelog

Sourced from maplibre-gl's changelog.

3.5.0

✨ Features and improvements

  • Add setTiles method to RasterTileSource to dynamically update existing tile sources. (3208)

3.4.1

✨ Features and improvements

  • Locally rendered glyphs are double resolution (48px), greatly improving sharpness of CJK text. (#2990, #3006)

🐞 Bug fixes

  • Fix setStyle->style.setState didn't reset _serializedLayers (#3133).
  • Fix Raster DEM decoding in safari private browsing mode (#3185)

3.4.0

✨ Features and improvements

  • Improve error message when a tile can't be loaded (#3130)
  • Support custom raster-dem encodings (#3087)

🐞 Bug fixes

  • Fixed Interrupting a scroll zoom causes the next scroll zoom to return to the prior zoom level by reseting scroll handler state properly (#2709, #3051)
  • Fix unit test warning about duplicate module names (#3049)
  • Correct marker position when switching between 2D and 3D view (#2996)
  • Fix error thrown when unsetting line-gradient #2683
  • Update raster tile end points in documentation
  • Avoiding inertia animation on Mac when reduced motion is on (#3068)
  • 3d buildings example doesn't work as expected (#3165)

3.3.1

✨ Features and improvements

  • Copy LICENSE.txt to dist folder so it's included in 3rdpartylicenses.txt by webpack (#3021)

🐞 Bug fixes

  • Correct declared return type of Map.getLayer() and Style.getLayer() to be StyleLayer | undefined to match the documentation (#2969)
  • Correct type of Map.addLayer() and Style.addLayer() to allow adding a layer with an embedded source, matching the documentation (#2966)
  • Throttle map resizes from ResizeObserver to reduce flicker (#2986)
  • Correct function Map.setTerrain(options: TerrainSpecification): Map to be Map.setTerrain(options: TerrainSpecification | null): Map per the API spec (#2993)
  • Correct function Map.getTerrain(): TerrainSpecification to be Map.getTerrain(): TerrainSpecification | null for consistency with the setTerrain function (#3020)
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dependabot[bot] commented 1 year ago

Superseded by #590.