Closed bradleygrant closed 2 years ago
By "always 16" do you mean it remains 16 as you change dexterity?
I believe this is because Paladins start with heavy armour which does not apply the dexterity bonus, unlike most other characters who begin with light armour. If I remove the armour, the AC drops to 12:
pal = Paladin()
>>> pal.armour_class
16
>>> from pprint import pprint
>>> pprint(pal.inventory)
[{'armor_category': 'Heavy',
'armor_class': {'base': 16, 'dex_bonus': False, 'max_bonus': None},
'cost': {'quantity': 75, 'unit': 'gp'},
'equipment_category': {'index': 'armor',
'name': 'Armor',
'url': '/api/equipment-categories/armor'},
'index': 'chain-mail',
'name': 'Chain Mail',
'stealth_disadvantage': True,
'str_minimum': 13,
'url': '/api/equipment/chain-mail',
'weight': 55}]
>>> pal.removeItem(pal.inventory[0])
>>> pal.armour_class
12
Note the 'armor_class': {'base': 16, 'dex_bonus': False, 'max_bonus': None}
part which indicates that dex bonus will not apply.
This page seems to imply that it is correct behaviour. I'm not a D&D expert so I could've misinterpreted the rules or something. If so, please let me know :) And thank you for the feedback.
I'm using this library to generate character sheets for a college statistics and computer simulation course.
I'm doing some statistical analysis of the different character types and I noticed that for Paladins and only Paladins, the armor class is always 16.
Is this correct behavior? The 5E Player's Handbook doesn't seem to indicate that.