taulazer / tau

A customized osu! mode surrounding a paddle and some notes.
https://taulazer.github.io/
MIT License
179 stars 19 forks source link

Bump ppy.osu.Game from 2023.326.0 to 2023.419.0 #369

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps ppy.osu.Game from 2023.326.0 to 2023.419.0.

Release notes

Sourced from ppy.osu.Game's releases.

2023.419.0

What's Changed

Editor

ppy/osu#23112@​peppy)

Previously, right click would place a "kat". But users are used to instead using hit sample hotkeys to choose which type of object is placed, so we've reverted back to that method (and made right-click do nothing special for now).

ppy/osu#23133@​peppy)

I did this initially to debug an issue, but it's something that will probably be useful to mappers as well so polished it a bit for permanent inclusion.

https://user-images.githubusercontent.com/191335/229983445-93d642c9-e6be-41ad-98b8-feea97552aaa.mp4

ppy/osu#23156@​Micha-ohne-el)

15° snapping can now be achieved by holding shif while adjusting rotation of a selection.

ppy/osu#23189@​bdach)

Framework

Gameplay

ppy/osu#22878@​peppy)

ppy/osu#22858@​peppy)

ppy/osu#22868@​peppy)

ppy/osu#23177@​smoogipoo)

For DT, the multiplier is in the range [1.0, 1.2]. For HT, the multiplier is in the range [0.5, 0.9].

  • For DT, I intended to make the multiplier for 1.5x speed as close to 1.12 as possible, and it now sits at 1.1x.
  • For HT, I took a bit of a liberty since the original 0.3 multiplier doesn't really correspond to anything. In this case, I made it scale in increments of 0.1, which is still harsher than DT's scaling but not as harsh as the original multiplier. Something similar to the original multiplier can be achieved with 2x scaling, however it would result in 0.5x having a multiplier of 0 which doesn't feel right.

Smaller changes

... (truncated)

Commits
  • cc96d27 Merge pull request #23228 from smoogipoo/shader-cache-stages
  • 01260e5 Merge branch 'master' into shader-cache-stages
  • 760ef10 Update framework
  • ee5658c Merge pull request #23222 from peppy/update-framework-resources
  • 26a2d1f Merge pull request #23000 from Joehuu/fix-beatmap-terminology
  • c80a253 Shorten label to just "matches"
  • 16df92f Fix sets not being plural
  • c0a2514 Apply changes to custom ShaderManager
  • c3f3b8d Update resources
  • fbb15ff Update framework
  • Additional commits viewable in compare view


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