taulazer / tau

A customized osu! mode surrounding a paddle and some notes.
https://taulazer.github.io/
MIT License
174 stars 19 forks source link

Bump ppy.osu.Game from 2023.419.0 to 2023.510.0 #371

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps ppy.osu.Game from 2023.419.0 to 2023.510.0.

Commits
  • 2097141 Merge pull request #23453 from bdach/appease-the-ios-monstrosity
  • c809f01 Merge pull request #23416 from bdach/automated-mod-definition-updates
  • 6604b9f Merge pull request #23434 from peppy/tick-rate-adjust
  • 745341c Fix iOS build workflow failing
  • f56105d Merge branch 'master' into tick-rate-adjust
  • e85afeb Merge pull request #23431 from peppy/base-s-v
  • bdf8a78 Add the ability to adjust the beatmap tick rate in the editor
  • ca5e8b2 Add clamping to SliderMultiplier and SliderTickRate at parsing time
  • d10dd6d Merge branch 'master' into base-s-v
  • 2085833 Fix missing delegate unsubscribe
  • Additional commits viewable in compare view


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LumpBloom7 commented 1 year ago

SampleControlPoint stuff are now applied during the decoding stage of a beatmap. By the time LoadSample is reached, all ISampleInfo's taken from the original HitObject would have their properties correctly set, so we don't need to do it again.

Similar change osu-side

I've tested it, and the tau slider sounds matches the osu! counterparts as expected.

LumpBloom7 commented 1 year ago

Done! Lemme know if I should tag a release after the merge, since I dunno how long you'll be afk.

naoei commented 1 year ago

I'll be gone for the entire day, I'd appreciate it if you were to make the release!