This is likely responsible for offset drift some users have reported. As a result of this bug, interpolation of audio is being bypassed by per-frame seeks when things enter a bad state.
Hard to really explain why this happened or what it will affect, but trust me that this is serious enough to warrant its own hotfix only days before the next major release.
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Bumps ppy.osu.Game from 2023.717.0 to 2023.811.0.
Release notes
Sourced from ppy.osu.Game's releases.
Commits
5b44124
Merge pull request #24409 from cdwcgt/tournament-nullable3501b7c
Fix some more nullability inspections4e83245
Apply nullability to all remaining tests where it wasn't applied6549ca5
Revert some usages ofAsNonNull()
in tests5ad8087
let MatchIPCInfo .Beatmap be nullable5898a99
Revert "use no null when true"c88045d
Fix weird usage ofCast
66e404f
Merge pull request #24467 from Joehuu/block-exit-if-save-failed2698ec9
Merge branch 'master' into block-exit-if-save-failedc56ca40
Merge pull request #24406 from Joehuu/fix-break-info-decimal-separatorDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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