This behaves how you'd expect it to coming from stable. It's intended to be a very quick implementation just to get the functionality back, and will improve in the future. Controls are configurable but default to +/-.
When maps have very consistent density, HP drain is as harsh as it can get to the point that it feels like if you miss a note you can never regain HP.
I don't know how to maths enough to fix this just from just the hp increase / hp drain side of things, so I'm taking another approach by adding combo-end bonuses similar to stable.
Stable gives one of three bonuses at the time combo:
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Bumps ppy.osu.Game from 2023.1008.0 to 2023.1224.0.
Release notes
Sourced from ppy.osu.Game's releases.
... (truncated)
Commits
ee00f7e
Merge pull request #26086 from peppy/fix-toolbar-button-laga0915a0
Merge pull request #26076 from peppy/gameplay-offset-adjust68430d6
Fix toolbar keybinding hint not clearing after unbinding the keybinding5b03dc8
Use a realm subscription to avoid overhead when hovering a toolbar button686b2a4
Disable positional interaction for now72bec52
Add conditions to match stable offset adjust limitations92b490f
Don't bother with alt support for nowd72ec81
Merge pull request #26083 from smoogipoo/try-improve-hp-drain7437d21
Adjust comment regarding slider tailee0bd69
Merge pull request #26072 from peppy/fix-migration-hard-crashDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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