In triangles and argon, we expanded hitcircles to take up the full 128 px which are clickable, but still use the old approach circle sprite. To make it feel correct (ie. disappear as it collides with the hitcircle, not when it overlaps the border) we need to expand it slightly.
Note that this fix only affects classic/legacy skins.
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Bumps ppy.osu.Game from 2024.219.0 to 2024.221.0.
Release notes
Sourced from ppy.osu.Game's releases.
Commits
901bb01
Merge pull request #27293 from peppy/update-framework805f0b6
Remove unused using directive1f4ab7a
Merge branch 'slider-input-alloc' into update-frameworkfc30abc
Merge branch 'indented-code-block' into update-framework9d732bd
Merge branch 'remove-legacy-gl' into update-framework6d32cfb
Update framework67626e5
Merge pull request #27292 from bdach/carousel-sorting-againfb59347
UseDEFAULT
instead ofINSTANCE
or static field9298582
Use custom comparer in beatmap carousel for expected sort behaviour04a2ac3
Add benchmarking for custom string comparerDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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