When the playfield is shrunk with mods such as BarrelRoll, flashlight does not account for this, making it significantly easier to play. This makes it scale along with the playfield Scale.
... (truncated)
Commits
9bc55be Merge pull request #27564 from EVAST9919/editor-blueprint-gradient
2b40eff Merge pull request #27541 from Joehuu/wrap-beatmap-listing-filters
09179f9 Merge branch 'master' into wrap-beatmap-listing-filters
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Bumps ppy.osu.Game from 2024.302.1 to 2024.312.0.
Release notes
Sourced from ppy.osu.Game's releases.
... (truncated)
Commits
9bc55be
Merge pull request #27564 from EVAST9919/editor-blueprint-gradient2b40eff
Merge pull request #27541 from Joehuu/wrap-beatmap-listing-filters09179f9
Merge branch 'master' into wrap-beatmap-listing-filterse5e7c8f
Wrap beatmap listing filter names too6ecef33
Fic incorrect ExtendableCircle gradient1ae8d34
Merge pull request #27556 from EVAST9919/editor-timing-alloc36f99a0
Merge branch 'master' into editor-timing-allocb07f903
Merge pull request #27558 from EVAST9919/argon-sound-test-scenee086516
Fix TestSceneSkinnableSound failing549a8d6
Reduce allocations in ControlPointListDependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
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