taylus / gbdotnet

An incomplete Game Boy emulator written in .NET Core
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Implement memory bus #6

Closed taylus closed 4 years ago

taylus commented 4 years ago

Memory in the Game Boy isn't just a 2D array of bytes. Certain ranges go to different I/O devices and etc. Can still treat it like a simple array for unit tests, but the emulator proper needs to adhere to the Game Boy memory map.

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