Open Utopiah opened 7 years ago
I also think that controls should be put as parameters of the component, so you would have "controller:keyboard|oculus_touch|daydream|gearvr". Or maybe implement every one of them? Would be tedious to maintain in the future with more controllers...
We need previous/current so that's a bit different than the laser control I guess
As of now moving from one slide to the next is managed via keyboard (arrow keys) and/or Rift controllers and/or gamepad. It could be good to document that then consider the newer laser-controls