Reliably crashes on ctrl+click on recruit all button
Expected Behaviour
not to crash
Actual Behaviour
crashes
Steps to Reproduce
Reliably crashes on ctrl+click on recruit all button
Additional context
1.1.0 stable game, bunch of other mods installed
Recorded Unhandled Exceptions:
System.NotSupportedException: The invoked member is not supported in a dynamic assembly.
at System.Reflection.Emit.InternalAssemblyBuilder.get_Location()
at TaleWorlds.Library.Common.GetStackTraceRaw(Exception e, Int32 skipCount)
at TaleWorlds.Library.Common.WalkInnerExceptionRecursive(Exception InnerException, String& StackStr)
at TaleWorlds.Library.Common.WalkInnerExceptionRecursive(Exception InnerException, String& StackStr)
at TaleWorlds.Library.Common.PrintDynamicInvokeDebugInfo(Exception e, MethodInfo methodInfo, Object obj, Object[] args)
at TaleWorlds.Library.Common.InvokeWithLog(MethodInfo methodInfo, Object obj, Object[] args)
at DMD<DMD?33362883::ExecuteCommand_Patch1>(ViewModel this, String commandName, Object[] parameters)
at TaleWorlds.GauntletUI.Data.GauntletView.OnCommand(String command, Object[] args)
at TaleWorlds.GauntletUI.Widget.EventFired(String eventName, Object[] args)
at TaleWorlds.GauntletUI.ButtonWidget.HandleClick()
at TaleWorlds.GauntletUI.ButtonWidget.OnMouseReleased()
at TaleWorlds.GauntletUI.EventManager.MouseUp()
at TaleWorlds.GauntletUI.UIContext.UpdateInput(InputType handleInputs)
at TaleWorlds.Engine.Screens.ScreenManager.Update()
at TaleWorlds.Engine.Screens.ScreenManager.Tick(Single dt)
at DMD<DMD?42783083::ScreenManager_Tick_Patch1>(Single dt)
Reliably crashes on ctrl+click on recruit all button
Expected Behaviour
not to crash
Actual Behaviour
crashes
Steps to Reproduce
Reliably crashes on ctrl+click on recruit all button
Additional context
1.1.0 stable game, bunch of other mods installed