tbox1911 / Liberation-RX

ArmA 3 - Liberation RX - Mission
GNU General Public License v3.0
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Zeus editor when playing #104

Closed ghost closed 1 year ago

ghost commented 1 year ago

When I use the Zeus editor to place some buildings, it seems that only some of them remain after restarting.

Is this because these buildings are not on the white list? What can I do to keep these buildings?

tbox1911 commented 1 year ago
ghost commented 1 year ago

oh,yes. I was using zeus to make my fob look better,but after restarting,only some of these objects, such as sandbags, remain.

It seems that it will not be saved if it is not in the building menu.(Is that how it works?) (Just like the green military cargo warehouse will be preserved, while the brown one will not)

So I wonder how to make all buildings within FOB range can be saved.

tbox1911 commented 1 year ago

you must add the object in the building list: buildings_west = [] or buildings_east = []

note: some objects have special LRX properties and must be created by the game and not directly by Eden. as long as you only using building object, it should be fine

editing map by Eden is not recommended, you may have load/save issue and unpredictable behavior. better add object in building list and use the admin menu to place object in game

ghost commented 1 year ago

okay,If I use the building menu to create them, and then use Zeus to put them in position, is that ok?

tbox1911 commented 1 year ago

yep, it should work, you also can use the 'move' action menu