Closed tchegito closed 6 years ago
Fixed in 2.47
Now when hero is a squirrel, we check if he can move. If he's stuck and there's bushes around, we cut it. This is really specific, but player has reach that spot mainly because of wrong level design: this shouldn't happen, if path has been properly blocked.
d75ba4247b2c04bcd1672bd4ba611094b469b927
Reported by David C: with the squirrel in "sousbois6", if player jumped from a hill, he lands in a walkable area, but is locked all around him.