Open tchegito opened 4 years ago
It's a bug where such situation is happening:
Actually, looking at the code, that is possible. Because we say the sequence is drawn as soon as the first sprite has been added in it. So the condition seems wrong in the incriminated code:
// Draw corner frame
if (frameDialogSequence.isDrawn()) {
// Animate arrow indicating next dialog, if necessary
SpriteEntity entity = frameDialogSequence.get(4);
dialogDisplay.animateArrow(entity);
}
But we have to validate that in UT.
Happened 20/02/2020