tcraven96 / CSE-442

Project for CSE442 Developed by Everything Is Canon
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STORY: Central Hub Redux #110

Open tcraven96 opened 5 years ago

tcraven96 commented 5 years ago

As a player, I want a central hub that is visually enticing and provides a connection to multiple different worlds in the game.

**NOTE: In Sprint 2, a central hub was integrated. While this central hub implemented functionality we needed for the game, it serves little narrative purpose. For this new* central hub, we are implementing 'the tower' and 'advanced doors.' With these additions, and a focus on abstraction, it is hoped that the player can become fully immersed when starting the game.

ZakProhn commented 5 years ago

Acceptance Test

  1. After loading the game pressing new game will load you into a cutscene, as outlined in the opening cutscene story.
  2. After the cutscene plays you will be in the new central hub, which has an elevator in the center and three doors.
  3. Going up to any of the doors will have some text hover above them that says "press enter"
  4. Pressing the Enter key will allow you to go through the door.
  5. Upon completing any of the levels on the other side of the doors, it will bring you back to the elevator.
  6. Wandering too far outside the room will teleport you back into the elevator and play the opening cutscene again.
ZakProhn commented 5 years ago

Test Passed