Open tcraven96 opened 5 years ago
[1] this is all a bit abstract but when the character enters the central hub it should be more clear what the player was originally looking at
This task was completed by commit e45c31d under the branch "opening_cutscene" on November 18, 2018.
As a developer, I want a cutscene sequence that shows the character leaving an elevator and facing a door that will appear in the central hub.