4 There were two issues that were causing the Black Screen.
There was path issue with loading the assets
The Initialization of the context.screen should be right after PyCutActivity executes/calls the run function for the PyCutGame Instance.
I also noticed that it could simply be that any pygame calls such as pygame.display.get_surface(), pygame.font.Font should be after the activity calls run or starts the game.
4 There were two issues that were causing the Black Screen.
I also noticed that it could simply be that any pygame calls such as
pygame.display.get_surface()
,pygame.font.Font
should be after the activity callsrun
or starts the game.