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the-siege-of-minas-tirith
Warcraft III: Reforged defense funmap featuring the siege of Minas Tirith from the movie The Lord of the Rings: The Return of the King.
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Burn for Gondor does still not cause any damage
#697
tdauth
opened
3 years ago
0
Troll Drummers should not flee
#696
tdauth
closed
3 years ago
0
Use a timer for Burn for Gondor or pause during video
#695
tdauth
opened
3 years ago
0
Reselect Denethor after Burn for Gondor
#694
tdauth
opened
3 years ago
0
When blocking the selection of a Gondor unit, restore the selection of the previous unit
#693
tdauth
opened
3 years ago
0
Let hostile players select Gates and trebuchets of gondor
#692
tdauth
closed
3 years ago
1
Add horn items
#691
tdauth
opened
3 years ago
0
Add auto move buttons for Grond and Siege Towers
#690
tdauth
opened
3 years ago
0
Replace horn in the beginning with Mordor War horn
#689
tdauth
opened
3 years ago
0
Let only one player select a unit like Gate or Trebuchet at a time and if he enables repair it will be only enabled from his gold
#688
tdauth
opened
3 years ago
0
Let the AI automatically repair the gate and siege weapons
#687
tdauth
opened
3 years ago
0
Mumakil should give much more gold bounty
#686
tdauth
opened
3 years ago
0
Add random option to hero selection
#685
tdauth
closed
3 years ago
1
Decrease the number of Rohirim a bit now
#684
tdauth
opened
3 years ago
0
Continue shooting archers (decoration) after video
#683
tdauth
closed
3 years ago
0
Add the "broken" horn of Gondor as buyable item
#682
tdauth
opened
3 years ago
1
Do not allow the watcher from the water to attack the white tree
#681
tdauth
opened
3 years ago
0
Set priority for Mumakil always on top after Grond
#680
tdauth
opened
3 years ago
0
Burn For Gondor causes no damage and the dummy stays there
#679
tdauth
opened
3 years ago
0
There is an additional fade after the video intro has been completed
#678
tdauth
closed
3 years ago
0
Add Lumber with bounty as separate resource
#677
tdauth
opened
3 years ago
0
Add custom damage system
#676
tdauth
opened
3 years ago
0
Banner of Rohan should increase stats of riders and Rohan units
#675
tdauth
opened
3 years ago
0
Completely revise and add items
#674
tdauth
opened
3 years ago
0
Make AI and Auto attack columns smaller and make one column from it
#673
tdauth
opened
3 years ago
0
Do not include the hero selector into final Mordor army
#672
tdauth
closed
3 years ago
0
Mordor has 1 hero too many when a player switches the team and no auto balance
#671
tdauth
opened
3 years ago
1
When a human player leaves the game, let the AI automatically take over
#670
tdauth
opened
3 years ago
0
Let Grond auto attack the next gate from the start and let the siege towers auto move to positions from the start (for noobs)
#669
tdauth
opened
3 years ago
0
Mordor units run around and do not target -> add a halt timer and reorder them to follow
#668
tdauth
opened
3 years ago
0
Hero glow on Mumak hero does not work
#667
tdauth
opened
3 years ago
0
The beginning is too fast
#666
tdauth
opened
3 years ago
0
Prevent catapults attacking each other in the start phase
#665
tdauth
closed
3 years ago
1
Reduce confusion abot which is your base in the beginning (for Mordor)
#664
tdauth
opened
3 years ago
0
Remove Grond and siege towers from the game when they die (no animation)
#663
tdauth
closed
3 years ago
1
Increase animation movement speed of siege towers
#662
tdauth
opened
3 years ago
0
Fix Z position of hitting missiles on siege towers (higher, especially standing!)
#661
tdauth
opened
3 years ago
0
Update README with better descriptions and linking custom icons to help to understand the gameplay and give an overview
#660
tdauth
opened
3 years ago
0
Fix missile Z for Orc catapults
#659
tdauth
opened
3 years ago
0
Add a spawn rate to every unit type
#658
tdauth
opened
3 years ago
0
Siege Towers could cause AOE damage when entering the wall
#657
tdauth
opened
3 years ago
0
Let houses start burning/with flames when they are damaged
#656
tdauth
opened
3 years ago
0
Add statues at the gate
#655
tdauth
opened
3 years ago
0
Increase time of Faramir's help skill
#654
tdauth
opened
3 years ago
0
Paint pathing of the map after placing stairs etc. or add smaller blockers
#653
tdauth
opened
3 years ago
0
Reduce used food for siege towers and orc catapults to 2
#652
tdauth
closed
3 years ago
1
Increase the height of the hammer effect over a siege tower
#651
tdauth
opened
3 years ago
0
Limit Troll drummer to 1
#650
tdauth
closed
3 years ago
1
Prevent catapults from shooting each other during the preparation phase
#649
tdauth
closed
3 years ago
1
Replace Spirit of vengance units with Army of the Dead
#648
tdauth
opened
3 years ago
0
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