Open 3TUSK opened 1 year ago
Update:
Oculus has fetched a workaround from Iris upstream which makes the extends CompositeRenderType
unnecessary. However the wrong lighting issue still persists.
Without Oculus + shaderpack:
With Oculus + shaderpack:
There was a report to Iris^1 stating that SlideShow (the Fabric fork) does not work well with Iris 1.6.1.
An Iris dev explained that one of the following should happen in order to properly fix it:
BlendingStateHolder
on ourSlideRenderType
.SlideRenderType
extends
fromCompositeRenderType
which Iris make it implementBlendingStateHolder
.Considering that there are forks of Iris ported onto Forge, we might want to address this on our end as well. After all, the odds of someone installing one of Iris forks into TeaCon modpack is not zero.