Armor trims do not render on armor equipped on a Mime. This affects both vanilla and modded trim patterns/materials.
(The armor trim NBT data on the armor is copied over when a Mime copies a Player's equipment, it just does not render)
The outer layer of a Necromium Helmet does not render correctly when equipped on a Mime. The outer layer of the helmet's model is rendered slightly too low and rotates incorrectly when the Mime looks up or down, and during its walk animation.
Armor trims do not render on armor equipped on a Mime. This affects both vanilla and modded trim patterns/materials. (The armor trim NBT data on the armor is copied over when a Mime copies a Player's equipment, it just does not render)
The outer layer of a Necromium Helmet does not render correctly when equipped on a Mime. The outer layer of the helmet's model is rendered slightly too low and rotates incorrectly when the Mime looks up or down, and during its walk animation.