I'm not sure why this happens. The collision is detected because the projectile is destroyed as soon as it hits the fighter. But the integrity update does not happen. It's strange because the game logic for collisions does not distinguish between friendly and enemy fire.
I'm not sure why this happens. The collision is detected because the projectile is destroyed as soon as it hits the fighter. But the integrity update does not happen. It's strange because the game logic for collisions does not distinguish between friendly and enemy fire.