team-eternity / eternity

The Eternity Engine
http://eternity.youfailit.net/wiki/Main_Page
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ACS void SetPolyobjXY(int po, fixed x, fixed y) #595

Closed Edward850 closed 1 year ago

Edward850 commented 1 year ago

Sets a polyobject to the absolute coordinates indicated. Intentionally skips interpolation and collision checks.

Altazimuth commented 1 year ago

Ah, so you did go for co-ord instead of mapspot in the end? Where do things stand with zacs updating?

Edward850 commented 1 year ago

It was co-ord from the start. You can pull the data from a mapspot so I figured it was the most flexible. Graf's seemingly okay with it if I submit a zspecial.acs merge.