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team-gsri
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mods-opex
Speed up the mission designing process by selecting a spawn template relying on the Liberty class destroyer and providing all neaded features to a proper combat ship.
https://www.gsri.team
MIT License
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Bump actions/upload-artifact from 3 to 4
#109
dependabot[bot]
opened
11 months ago
0
Bump actions/checkout from 3 to 4
#108
dependabot[bot]
opened
1 year ago
0
Bump arwynfr/actions-conventional-versioning from 1 to 3
#107
dependabot[bot]
opened
1 year ago
0
Bump arwynfr/actions-conventional-versioning from 1 to 2
#106
dependabot[bot]
closed
1 year ago
1
Bump actions/upload-artifact from 2 to 3
#105
dependabot[bot]
closed
1 year ago
1
Bump actions/checkout from 2 to 3
#104
dependabot[bot]
closed
1 year ago
0
Bump arwynfr/actions-conventional-versioning from 0 to 1
#103
dependabot[bot]
closed
1 year ago
1
chore: add dependabot
#102
ArwynFr
closed
1 year ago
0
fix: update pipeline actions
#101
ArwynFr
closed
1 year ago
1
Fix: upgrade release pipeline
#100
ArwynFr
closed
1 year ago
0
A bunch of strings seems to be missing
#99
ImplicitDeny
opened
2 years ago
0
Remove legacy references
#98
ImplicitDeny
closed
1 year ago
0
Add `gsri_units` to the integration build
#97
ArwynFr
closed
1 year ago
0
Fix: dependencies
#96
ImplicitDeny
closed
2 years ago
0
Add sickbay to the Normandie
#95
Tyypal
opened
2 years ago
0
Garbage can to allow destruction of items
#94
Tyypal
opened
2 years ago
1
Allowing players to paradrop vehicles when using parajump
#93
Atta3236
opened
2 years ago
0
Allowing players to customise the parajump parameters
#92
Atta3236
opened
2 years ago
1
Players don't get teleported in the plane when using parajump
#91
Atta3236
opened
2 years ago
0
Add GSRI units
#90
ImplicitDeny
closed
2 years ago
0
Change NPC equipment to new gear
#89
ArwynFr
closed
2 years ago
1
Add a GSRI faction with useful groups composition
#88
ArwynFr
closed
2 years ago
0
Feat: remove lockers from Opex
#87
ImplicitDeny
closed
2 years ago
0
feat(build): upgrade release pipeline
#86
ArwynFr
closed
2 years ago
0
Fix various cleanups
#85
ImplicitDeny
closed
2 years ago
0
Add pboprefix to opex
#84
ImplicitDeny
closed
2 years ago
0
fix(build): upgrade release workflow
#83
ArwynFr
closed
2 years ago
0
Add stringtable XML linting and validation in build
#82
ArwynFr
opened
2 years ago
0
Document how to customize briefing screens
#81
ArwynFr
opened
2 years ago
0
Integrate Seenri's structures in GSRI-Opex
#80
ArwynFr
closed
2 years ago
0
Rewrite integration
#79
ArwynFr
closed
3 years ago
2
Add OPEX to 3den mods
#78
ArwynFr
closed
2 years ago
1
Batteries are visible in the dorm rooms
#77
ArwynFr
closed
2 years ago
0
Various fixes
#76
ImplicitDeny
closed
3 years ago
0
Add gsri_flags mod
#75
ArwynFr
closed
3 years ago
1
Consider moving preslots functions into GSRI Gear
#74
ImplicitDeny
closed
2 years ago
2
Consider replacing sleep and waitUntil with CBA functions
#73
ArwynFr
closed
2 years ago
1
Remove unnecessary spawn
#72
ArwynFr
closed
2 years ago
0
Allow the ship to move
#71
ImplicitDeny
opened
4 years ago
0
Propagate hangar and deck helipads associations
#70
ImplicitDeny
closed
4 years ago
0
Rooms allow rapelling from the doors
#69
ArwynFr
opened
4 years ago
1
Add several screen images to the briefing room
#68
ImplicitDeny
opened
4 years ago
3
String entry for naval group is broken
#67
ImplicitDeny
closed
2 years ago
3
Add Legcs' parajump
#66
ImplicitDeny
closed
4 years ago
0
Remove unused entries in stringtable
#65
ImplicitDeny
closed
2 years ago
0
Add a custom sub engine
#64
ImplicitDeny
opened
4 years ago
1
Feature sub no teleport
#63
ImplicitDeny
closed
4 years ago
0
Add sub manual control
#62
ImplicitDeny
opened
4 years ago
0
Move modded rooms back to the ship
#61
ImplicitDeny
opened
4 years ago
0
Use mass local hideObject in order to hide modded rooms
#60
ImplicitDeny
closed
4 years ago
2
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