Closed jonahsnider closed 5 months ago
When speaker shot finishes (in teleop, at least), just go back to doing more speaker shots. Same for feeding.
You break the loop by releasing the shoot button on driver controller (or feed button on operator controller)
Might need some new states for this, to avoid constantly restarting the cycle (ex. might cause evil lights flashing)
When speaker shot finishes (in teleop, at least), just go back to doing more speaker shots. Same for feeding.
You break the loop by releasing the shoot button on driver controller (or feed button on operator controller)
Might need some new states for this, to avoid constantly restarting the cycle (ex. might cause evil lights flashing)