Closed Berserk-21 closed 1 year ago
The map height is calculated on geometry property which changes when scroll. It creates a laggy behavour.
=> calculate the height based on the screen height which is stable. Current coef is 0.23.
new map height should be UIScreen.main.bounds.height * 0.23.
Apply to CommunityDetail and CommunityElementView
The map height is calculated on geometry property which changes when scroll. It creates a laggy behavour.
=> calculate the height based on the screen height which is stable. Current coef is 0.23.
new map height should be UIScreen.main.bounds.height * 0.23.
Apply to CommunityDetail and CommunityElementView