teamsalta / sm64nx

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Couple of bugs/thoughts/feedback #35

Open Edojp opened 3 years ago

Edojp commented 3 years ago

First of all - thank you for this. I just finished a 120 star run and it was a wonderful experience. Couple of thoughts/feedback:

-Playing with a DualShock 4, works out of the box but: --On first run Mario doesn't actually move when pressing the left stick, he just turns to face the direction in question but doesn't actually move. It was only after I went into options and bound a button to "Walk" (L1) it started working normally. This happened on two different machines/builds. --You can't rebind L2 or R2, there's no reaction when you press them on the rebind screen. I have always played Mario 64 with R2 as the Z trigger so this was a bit of an issue. In the end I went into SDL.c and changed line 433 and rebuilt, was able to rebind it this way. -The final option on the rebind menu runs off the bottom of the screen and you can't see it, I think the option is "Start" ? -New camera works well but a little too sensitive for my liking, it would be nice to be able to modify this in game. -There's no "clean" way to exit the game (that I could find!) - you have to use alt+f4. Also when you beat the game you are stuck on the final "Thank You" screen, the game does not reset and all you can do is alt+f4. -Not sure if its a matter of getting used to the improved framerate, but the timing of the triple jump seemed sllllllightly off. Seems now you need to press it a tick later than the original to make it come out. Maybe just me?